More than Human Centred Design
Browser Based Digital Sticky Notes for Design Thinking
Matthew Peveler, Rensselaer Polytechnic Institute, Troy, New York, United States
Jeramey Tyler, Rensselaer Polytechnic Institute, Troy, New York, United States
Dacoda B. Nelson, Special Circumstances, Portland, Oregon, United States
Renato Cerqueira, IBM Research, IBM Research, Rio de Janeiro, RJ, Brazil
Hui Su, Rensselaer Polytechnic Institute, Troy, New York, United States; IBM Research, Yorktown Heights, New York, United States
- Corresponding email(s): email@example.com
- Project webpage
- Research group webpage
- ACM DL Link: Extended Abstract
In this work, we attempt to replicate the pen-and-paper sticky note process in digital fashion, while not losing the overall feel of it, keeping it be multi-user (with as many users as possible) and requiring a social and physical aspect to it. This means that having users move around the room, having to walk up to a board to place their notes, etc, cultivating a true feeling of we-awareness among participants. Other digital tools generally involve users that are totally distributed and not co-located (e.g. mural, a web-based interface), or can only support a handful of users at one time (e.g. Microsoft Surface with two pens).
Who is the target audience and why design for them? The target audience would be anyone who does design thinking meetings while being co-located.
What were the challenges or limitations encountered in this project? The principle limitation was creation of a mechanism for detecting where a phone was pointed out, but in a way that does not distract users, and which is generally fast enough to be considered "instantaneous". Currently, we utilize a backend server to process images taken via user's phones, but would ideally want to do everything client-side for lower latency. Finally, older phones which have weaker cameras have issues, but have found that generally that using large enough landmarks accounts well enough for poor image resolution.n.
What are the opportunities and next steps for this project? 1. Looking into an idea of an "infinite board" that can scroll, but in which all participants within the meeting have to agree to the scrolling 2. Utilization of enhanced tools and metrics available via the digital platform (e.g. monitor for who is actively participating and who is not and might need a nudge from the facilitator). 3. Conducting user-studies to help refine the design.n.