More than Human Centred Design
When we were writing the call for workshops for DIS2020, we were still unaware of what was awaiting us this spring and summer. As were the many enthusiastic authors that submitted their proposals. When it became clear that DIS2020 will be an entirely virtual conference, our authors/ organisers were already in the process of converting their workshops to online formats. Thanks to the great effort, creativity and flexibility of all our organisers, we are proud to present a wonderful, diverse and exciting offer of free* DIS2020 workshops. And thanks to the exceptional circumstances, the workshops are spread out over a longer period, making it easier to join multiple ones. Especially in these times of isolation, we feel the workshops can form opportunities to meet colleagues from all over the world and engage in in-depth exchanges, discussions and learning.
Below you will find an overview of our workshop offer for DIS2020. We hope you can find something of your taste and wish you a wonderful conference experience.
Lenneke and Doenja DIS2020 workshop chairs
* participation in workshops is free, but not always open. Several workshops ask for motivations or position papers. In these cases, only accepted participants can join the workshop. Please check the workshop websites for details.
This overview summarizes the dates on which the workshops are planned. It does not summarize the times. For exact workshop times, please check the individual descriptions and websites of the workshops below.
|6 July||7 July||8 July||9 July||10 July||11 July||12 July|
|Experimental Food Design for Sustainable Futures||Experimental Food Design for Sustainable Futures||Speculative and Critical Design in Education: Practice and Perspectives||Speculative and Critical Design in Education: Practice and Perspectives||RtD in Situ: Discussing the Domains and Impact of Design Research|
|Making Civic Initiatives Last: Ecosystems, Technologies, Approaches and Challenges||Making Civic Initiatives Last: Ecosystems, Technologies, Approaches and Challenges|
|Don’t Blush: Sexuality, Aging & Design||More-Than-Human Design and AI: In Conversation with Agents||More-Than-Human Design and AI: In Conversation with Agents|
|Designing for Tangible (Un-) Connectedness||Urban AI: Formulating an Agenda for the Interdisciplinary Research of Artificial Intelligence in Cities||Urban AI: Formulating an Agenda for the Interdisciplinary Research of Artificial Intelligence in Cities|
|Designing Futures of Money and FinTech||Designing Futures of Money and FinTech|
|Healthy Behaviors into New Technology Routines*||Healthy Behaviors into New Technology Routines*||Healthy Behaviors into New Technology Routines*||Healthy Behaviors into New Technology Routines*||Healthy Behaviors into New Technology Routines*||Healthy Behaviors into New Technology Routines*||Healthy Behaviors into New Technology Routines*|
|Mental Wellbeing: Future Agenda Drawing from Design, HCI and Big Data*||Mental Wellbeing: Future Agenda Drawing from Design, HCI and Big Data*||Mental Wellbeing: Future Agenda Drawing from Design, HCI and Big Data*||Mental Wellbeing: Future Agenda Drawing from Design, HCI and Big Data*||Mental Wellbeing: Future Agenda Drawing from Design, HCI and Big Data*||Mental Wellbeing: Future Agenda Drawing from Design, HCI and Big Data*||Mental Wellbeing: Future Agenda Drawing from Design, HCI and Big Data*|
|13 July||14 July||15 July||16 July||17 July||18 July||19 July|
|Don’t Blush: Sexuality, Aging & Design||More-Than-Human Design and AI: In Conversation with Agents||More-Than-Human Design and AI: In Conversation with Agents||The Nature of Biodesigned Systems: Directions for HCI||Communicate, Critique and Co-create (CCC) Future Technologies through Design Fictions in VR Environment|
|Designing for the End of Life of IoT Objects||Designing for the End of Life of IoT Objects|
|Expressive / sensitive|
*these two workshops will not run the entire week, the exact dates will be established with the participants within this time frame
1009 Designing Futures of Money and FinTech
This DIS 2020 remote workshop will address urgent and exciting challenges in designing futures of money and FinTech. In light of increasing cashlessness, platform economies, Open Banking APIs, financial bots and cryptocurrencies, money is on the move – once inert, money is gaining agency, becoming programmable, automated, data-driven and part of ‘more than human’ infrastructures. These financial futures demand that designers engage with difficult questions of economy and value, while retaining a sensibility to the many subtle and social qualities of money and our everyday economic interactions. This two-day virtual workshop will therefore bring together practitioners and researchers to explore design challenges related to four broad themes:
- Designing with Transactional Data
- Designing Alternative Representations of Value
- Money, Automation, Power, and Control
- Financial Futures with Vulnerable Users
Developing scenarios related to these themes, the workshop will cultivate a rich design space to establish the value of design-led research in shaping our financial futures.
Dates: July 7th - 8th 2020
1011 Urban AI: Formulating an Agenda for the Interdisciplinary Research of Artificial Intelligence in Cities
This workshop intends to gather a community of researchers around the topic of ‘urban AI’. We will scrutinize the intersections of artificial intelligence(s) (AI) and cities – i.e. urban life, spaces, places, geographies, infrastructures, and practices – from a multidisciplinary, design-oriented perspective. There is a need to form this community, as AIs are being infused as parts of cities at an increasing pace. Thus far research on AI has been somewhat split into two differing approaches; one that is focused on the grassroots, practice-based engineering of novel AI applications; and another that assumes a large-scale, future-oriented and philosophical approach. We suggest that a third perspective, informed by disciplines that build bridges between high level concepts and empirical realities, such as design, is necessary to straddle these two. In this workshop, we ask: How can we formulate relevant, thoughtful, critical, participatory and democratic approaches to researching and developing urban AI?
Developing scenarios related to these themes, the workshop will cultivate a rich design space to establish the value of design-led research in shaping our financial futures.
Website: sites.google.com/view/urbanai/front-page Dates: July 8th - 9th 2020
1012+1029 Experimental Food Design for Sustainable Futures
The two-day online workshop Experimental Food Design for Sustainable Futures (July 6-7, 2020) experiments with food as bio-design material and socio-culturally potent, aesthetically rich starting point from which to critically reflect on social and ecological uncertainties. Participants will co-design scenarios and artifacts, engage in foraging walk-shops around their kitchens, and propose imaginative approaches to nurture sustainable transformations. The day-1 workshop Fantastic(e)ating Food Futures: Reimagining Human Food Interactions aims to examine interdependencies between food and technology and ‘fantasticate’ future food-tech practices navigated by diverse human and non-human stakeholders. The day-2 workshop Designing with More-than-Human Food Practices for Climate Resilience will explore climate change uncertainties and speculate how more-than-human perspectives might be included to support sustainability. We invite submissions from everyone interested in food as a research and/or design material that enables diverse co-creative engagements. Sign up for both workshop days or one day only.
Website: experimentalfooddesign.wordpress.com Dates: July 6th -7th, 2020
1019 Speculative and Critical Design in Education: Practice and Perspectives
This interdisciplinary workshop will address the use of Speculative and Critical Design (SCD), Design Fiction, and related practices, including those that use provocation, ambiguity and activism, within undergraduate, postgraduate and professional educational contexts. The day will include the sharing of experiences of working with these methods within the classroom, along with discussions around the perspectives and motivations underpinning the choice of approaches. The aim of the workshop is to share and support effective practices in education, and to further the debate on the future of Speculative and Critical Design within educational curricula. The workshop builds on the activities of the current SpeculativeEdu project, which is concerned with developing novel educational skills and design practices for the 21st century, especially those focused on critical relations between technology and human society.
Dates: 8th - 9th July 2020, 14.00 – 18.00 CEST (2 half days)
1028 The Nature of Biodesigned Systems: Directions for HCI
There is potential for a shift in design thinking that arises from the new nature of biotechnology. Biodesign will centred around the needs of the user and also the needs of organisms that take part in these systems. This shift in thinking will influence the way in which designers view the designed system, the way in which users will need to act towards interactive devices, and the way that technology is conceptualised. This requires a new approach to thinking about how technology is designed for users and the organisms that take part in our interactive systems. Biodesign is heading towards a new model: away from the paradigm of human-centered design and technology based on physics, towards designing for symbiosis and technology that is co-created with living organisms. In this workshop we will explore three themes in biodesign: (1) Designing for Participating Organisms; (2) Challenging User Behaviour and (3) Steering technology. We invite the members of the DIS community to submit a positional statement or case study of your own biodesign practice, up to two pages, which can be in the form of a pictorial. Participants can also submit video documentation or description of their own work in biodesign.
Date: 17 July 2020, starting at 4pm Sydney time (8am Amsterdam time), duration: 3 hours
Healthy Behaviors into New Technology Routines: Designing in (and for) the COVID-19 Work-from-Home Period
Sitting in front of computers has become a major part of our workaday routines, challenging us in maintaining active and healthy lifestyles. This challenge becomes even more salient during this worldwide work-from-home period due to COVID-19. While a wide variety of existing interactive systems have been developed to facilitate health tracking and healthy exercises, relatively little research concerns incorporating healthy behaviors as HCI elements. To maximize pervasive health benefits in users’ technology routines, this workshop sets out to explore a design paradigm that enables users to use lightweight, healthy behaviors to perform daily interactions with computing systems. To navigate this new design space, this workshop calls for interdisciplinary endeavors, synergizing expertise from HCI design, health informatics, persuasive technology, exertion game, and psychology.
Dates: 6th July - 12th July, the final schedule will be decided later, mainly based on preferences of workshop participants.
More-Than-Human Design and AI: In Conversation with Agents
This workshop brings together HCI researchers, designers, and practitioners to explore how to study and design (with) AI agents from a more-than-human design perspective. We invite participants to experiment with thing ethnography and material speculations, as a starting point to map and possibly integrate emergent frameworks and methodologies for more-than-human design. By using conversational agents as a case, participants will discuss what a more-than-human approach can offer to the understanding and design of AI systems, and how this aligns with third-wave HCI concerns of networks, infrastructures, and ecologies. The workshop will combine synchronous and asynchronous interactions in an experimental online format.
Dates: 7, 9 or 14 July + 16 July, 2020
RtD in Situ: Discussing the Domains and Impact of Design Research
This workshop aims to bring together Research through Design (RtD) practitioners in the DIS community, giving them a space to present, debate, and discuss issues emerging from their work. In particular, our goal is to catalyze a focused conversation on contexts and specific situations of research through design, discussing the ins-and-outs of working in a specific context and with particular issues of consequence. Building on the success of prior RtD and design research workshops at HCI conferences, this workshop will focus on how RtD artifacts operate in these contexts, with the goal of connecting diverse artefacts with broader methods in HCI and Design.
Dates: July 10th, timing depending on participants
Don’t Blush: Sexuality, Aging & Design
In this open and creative two-part workshop, we explore how sexuality and ageing are related and which role technology and design could and should play in this area. While the question of how wellbeing can be achieved and furthered in later life has gained much interest by the HCI community, sexuality and intimacy is often left out of this debate. By giving into “ageist erotophobia” we risk developing technologies that do not fit into people’s lives and do more harm than good. We broke down these topics into five themes, but also encourage contributions beyond those: 1: Sexuality as (essential to) Care, 2: Changes to the Body and Sexuality, 3: Embodiment and Experiences of the Body, 4: Complications of Consent and 5: Sexual Orientation and Gender. To be included into the workshop we invite interested participants to submit a position statement. Further information can be found at agesextech.wordpress.com.
Dates: Monday 6th of July 13 – 16 h CEST and Monday 13th of July 13 – 16 h CEST.
1043 Designing for Tangible (Un-)Connectedness
This one-day workshop aims to take a critical stance towards designs for connecting or un-connecting individuals, who are geographically separated, ranging from family members and friends to work colleagues. We would like to discuss and materialise various aspects of remote relations (such as spatial conditions or the evanescence of being connected and respective ephemeral designs), a topic that became more than significant in the past few weeks during the COVID-19 crisis. We invite interested participants to share and discuss their experiences with us and to engage with the workshop topic hands-on through conceptualizing and (remotely) prototyping material artifacts as manifestations of distance, ephemerality, etc. We will also explicitly thematize the COVID-19 crisis through reflecting on current experiences of (un-)connecting and through a practical design exercise over distance during the workshop.
Dates: July 7, 2020 from 10 am to 4 pm
1046 Communicate, Critique and Co-create (CCC) Future Technologies through Design
Fictions in VR Environment Design fiction enables HCI and design researchers to co- create, explore and speculate the future. It is growing in popularity given the growing complexities of emerging HCI systems and innovations. Diegetic props (like sound, videos, images) are sometimes used in design fiction to blur the lines between imagination and reality. These props enable the designers to be empathetic, feel present in the fiction as they investigate the complexity of technologies explored within the fiction, critique these technologies and think about their consequences. With a higher level of immersion and sense of embodiment, Virtual Reality (VR) can be a powerful tool for mediating and creating design fiction. However, there are few examples of VR as platform for design fiction. This workshop aims to investigate new opportunities for communicating, critiquing and co-creating design fiction narratives in immersive VR environments.
Workshop date and time Website: www.biopolisproject.com/dis2020-designfictionvr
Dates: 19th July 2020, Time: 5 P.M Sydney time/ 9 A.M Amsterdam time, duration: 3 Hours
Designing for the End of Life of IoT Objects
The Internet of Things and ubiquitous computing are leading to an increase in objects with a short lifespan. This leads to a surplus of material and e-waste that cannot or is not readily recycled, upcycled or otherwise reused, aggravating material scarcity. This one-day workshop will explore how the configuration of values (e.g., functional, emotional, sentimental and environmental) designed into IoT objects influences the end-user practices of disposal, recycling and upcycling after these objects become defunct or obsolete. Through this lens, we will consider potential design strategies that can be instilled during the process of design, to support the continuity of the material life of IoT objects after their “death”.
Dates: 13 - 14th July
Our interactions form an intricate ‘dance’ – a dance requiring a fluent integration of both expressivity (e.g. to approach someone) and sensitivity (e.g. detect if you ‘should’ approach someone). Work on behaving artefacts has focused mostly on the social, emotional and aesthetic qualities that can be evoked – expressed – through interactions involving such artefacts. Meanwhile, novel methods from social signal processing and affective computing are beginning to imbue artefacts with a reflective awareness – a sensitivity – to the emergent social aspects of interactions. Can we empower the expressivity of behaving artefacts by integrating it with such sensitivity? With this workshop we aim to bring together a range of perspectives, on the performative and technological opportunities for such artefacts, as well as on their potential (adverse) social and societal implications; to jointly establish what will be necessary to achieve Expressive\Sensitive artefacts that positively enrich and participate in the ‘dance’ of social interaction.
Dates: July 20th, 2020
Mental Wellbeing: Future Agenda Drawing from Design, HCI and Big Data
This one-day interdisciplinary workshop at DIS 2020 aims to advance the HCI and design research agenda on mental wellbeing by taking stock of the current and future challenges to design a roadmap for a more cohesive and future-oriented work. It will bring together academics, designers and practitioners interested in tracking, assessing, monitoring and training mental wellbeing, with a view towards shaping the HCI future research agenda in this space.
Dates: 6th July - 12th July, the final schedule will be decided later, mainly based on preferences of workshop participants
This workshop aims to collect experiences, tools, and insights that help civic initiatives last beyond a project lifespan. To that purpose, we bring together researchers and practitioners interested in how to make civic initiatives
have a lasting impact. We welcome participants with different interests: from active participants in citizen-driven initiatives, over companies working in this domain to researchers investigating how project outcomes affect people’s
capacity to act on their ideas and desires. During the workshop we will collaboratively explore how researchers and practitioners might contribute to making civic initiatives last through design. What tools, methods, platforms, sensibilities,
or civic resources are needed? What legal frameworks are missing? And what research agendas are outstanding? The outcome of the workshop is an edited volume of chapters from workshop participants which we will collaboratively develop
the outline for during the workshop.
Making civic Initiatives Last: Ecosystems, Technologies, Approaches and Challenges
Dates: 6 – 7 July, 2020
Workshop Proposals (passed)
We welcome proposals for hosting a workshop at DIS 2020 that align with the conference theme of 'More than Human-Centred Design’. Workshops offer unique opportunities for diverse groups of scholars, practitioners, and researchers to spend focused time on generative topics. A workshop format is ideal for working together on open, unresolved or controversial issues and developing a diverse range of outputs. Well designed and facilitated workshops attract broad interdisciplinary interest, inspire interaction between participants and foster community-building. We encourage proposals to host a workshop that encourage participants to engage in alternatives to established approaches in design and computing; this can include but is not limited to posthuman approaches, strategies for decentering the human, artistic, craft, hacking, feminist, postcolonial, longer-term approaches to design and critical engagements with politics and cultures of design, innovation and consumption.
|Proposals to host a workshop due:
Submissions Extended to
|February 7th, 2020 (The submission system closes at 17:00 PST)|
|Notifications of acceptance to authors:||March 27, 2020|
|Workshops Program:||July 6-7, 2020|
DIS 2020 workshops will be held on (6-7 July, 2020) preceding the main program of the conference; workshops may be for half-day, whole day, or two days. Plan for 6 working hours per day, with morning, afternoon and lunch breaks. Reserving unhurried time for socializing is critical. Workshops should aim to attract between 10-25 participants.
We encourage provocative, interdisciplinary, boundary crossing and experimental proposals that relate to the topics of DIS:
- Design Methods and Processes: Methods, tools, and techniques for forms of design that go beyond human centred; researching, (un)designing, and critiquing interactive systems; speculative design, design artefacts and fictions, research through design; the use of critical theory, feminist methods, counter-factual histories and cultural analysis to understand, critique and reflect on human-centred and other types of design products, contexts and practices.
- Perspectives: Temporality, people, things, places, communities, events, phenomena, aesthetics, engagement, empowerment, disruption, transition, diversity, participation, materiality, plurality, etc.
- Themes: Sustainability, health, resilience, animal/plant/food interaction, circularity, children-computer interaction, games and play, making/manufacturing, etc.
- New technological capabilities (and their role beyond human-centred design): Sensors and actuators, mobile devices, multi touch and touchless interaction, social media, personal, community, public displays, interactive objects and/or learning systems, open source hardware, IoT, artificial intelligence and agency, etc.
The Conference Context
Taking advantage of location and theme: Workshops that involve local engagement around the DIS 2020 theme of 'More than Human-Centred Design’ are encouraged. While the conference does have on-site space, innovative workshops that are place-specific in the Eindhoven area are invited; such proposals need to explain access plans.
Proposals to host a workshop have two separate components submitted as separate files: 1) a 4 page abstract, and 2) a detailed workshop description:
You must submit your workshop proposals to the Precision Conference submission system (PCS) by January 31, 2020.
An abstract describing your proposed workshop should be up to 4 pages in length including references in the SIGCHI Extended Abstracts Format, submitted via the PCS submission system. This will serve as the longer-term record of accepted workshop proposals. The submission should contain:
- Title and proposed duration
- Organizers’ names and institutional addresses (proposals are not anonymized for review)
- Workshop theme and goals, background and motivation
Download the SIGCHI Extended Abstracts templates here;
- Word Extended Abstracts template (.docx format)
- LaTeX Extended Abstracts template (.zip archive)
- LaTeX Extended Abstracts template on overleaf.com
Detailed Workshop Description
A workshop description should also be submitted (as a separate file), containing details of your proposed workshop to help the workshop chairs understand the specifics. Please include:
- Intended audience and recruitment strategy
- Schedule and description of activities planned
- Intended outcomes of the workshop, their benefits and significance
- Required facilities
- Specifications of your workshop materials, including size, weight, light and sound emission
- A plan for how the results of the workshop will be disseminated beyond DIS 2020
- Short biographies of the organizers
- A draft 250-word call for participation for your workshop which will be posted on the DIS 2020 conference website. This should contain information on how and what potential participants should submit to you.
All submissions will be reviewed by the workshop chairs. Successful proposals to host a workshop should describe how the workshop format will be leveraged to generate clear outcomes and to make constructive and valuable use of the participants’ collective expertise. Social, active and engaging workshop concepts with clear collaborative outcomes will be preferred, as will workshops that have strong potential to generate cross-disciplinary interest.
For first time workshop organizers, successful submissions from previous DIS conferences are a helpful indication of appropriate content and style:
Lenneke Kuijer, Eindhoven University of Technology Doenja Oogjes, Simon Fraser University