Here you can find the workshops that will be hosted at DIS. Some workshops are in person, some are hybrid, and some are online. Interested prospective workshop participants should check with the workshop website and workshop organisers regarding how to apply for the workshop and details of participation.
Monday 10 July 2023
W.02 Soft Robotics and Actuated Materials for Human-Computer Interaction
Ali Shtarbanov, Anke Brocker, Adriana Cabrera, Yuhan Hu, Heiko Müller, Alex Mazursky
Recently, subdomains of Human-Computer interaction (HCI), such as Tangible Interfaces and Haptics, have experienced disruptive hardware transformations owing to advances in Soft Robotics and Programmable Materials. How will these fields shape the future of HCI over the next decade and beyond? Unfortunately, the transfer of fundamental advances from basic science to end-user experiences can take years due to many interdisciplinary challenges. These include challenges related to fabrication methods, durability, tools, access to resources, and transfer of knowledge. How can we most effectively overcome such challenges, what opportunities exist to accelerate progress, and what application possibilities can we envision and contribute to the future? We aim for a comprehensive approach to soft robotics design and fabrication and concepts of future applications for their integration into daily life. This workshop invites to explore how programmable materials develop new streams of HCI at the intersection of technology, design, art, and innovation.
W.03 Scent InContext: Design and Development around Smell in Public and Private Spaces
Anna R. L. Carter, Marianna Obrist, Christopher Dawes, Alan Dix, Jennifer Pearson, Matt Jones, Dimitrios Zampelis, Ceylan Beşevli
Scent based interactions have been evaluated within a number of research settings, from Virtual Reality (VR) to art galleries to city centres. Olfactory technology is reaching new advances with the ability to incorporate it more readily into a variety of environments, e.g. classrooms. However, there is little knowledge on the code of practice for using these olfactory devices. Within this workshop we aim to gather a multidisciplinary group of researchers to co-create a set of recommendations for the incorporation of olfactory devices into everyday life. In particular, we will focus on the use of scent within three contexts; Public, Private and Digital.
W.04 Beyond Academic Publication: Alternative Outcomes of HCI Research
MinYoung Yoo, Arne Berger, Joseph Lindley, David Philip Green, Yana Boeva, Iohanna Nicenboim, William Odom
In the HCI community, there is more openness and interest toward different forms of research outcomes beyond written academic publications. These include pictorial papers, video/audio documentaries, public exhibitions, posters and brochures, design fiction, comics, podcasts and many more. These alternative research outcomes play a critical role in explaining, disseminating, and translating valuable insights and knowledge from HCI research to people outside academic communities. We propose this workshop to initiate the conversation among researchers in the DIS community in generating alternative forms of research outcomes. What inspirations, motivations and critical factors influence the creation of alternative research outcomes? Who is the main audience, and what are the barriers and limitations of making them? The outcome of the workshop will be an enhanced understanding related to how HCI knowledge can be translated to or created for different audiences outside of academia, and a guide for HCI researchers towards creating alternate research outcomes.
W.05 Bringing Sustainability through, in, and of HCI into Conversation
Sebastian Prost, Nick Taylor, Angelika Strohmayer, Henry Collingham, Débora de Castro Leal, Max Krüger, Jen Liu, Clara Crivellaro, John Vines
Sustainability has never been more critical for DIS researchers. Within the DIS and HCI community, the term has multiple meanings: In sustainable HCI, it frequently refers to ecologically sustainable lifestyles through the design of interactive systems and sustainability in HCI practice itself. Conversely, community based HCI speaks of the sustainability of HCI, referring to the longevity of our socio-technical interventions. This workshop seeks to bring together these seemingly different conceptions of sustainability to explore their commonalities. Arguably, longevity is important for sustainable HCI, as is ecological impact for community based HCI. We invite participants from diverse communities, such as sustainable HCI, HCI4D, Community Based Participatory Design, and Digital Civics to reflect on past and current work, develop best practice recommendations, and design sustainability roadmaps to
help researchers and designers to conceive, run, and evaluate future projects with sustainability through, in, and of HCI in mind.
W.06 The Politics of Imaginaries: Probing Humanistic Inquiry in HCI
Gabrielle Benabdallah, Lucy Suchman, Kavita Philip, Daniela Rosner, Nathaniel Elias Mengist, Michael W. Beach
Over the past few decades, Human-Computer Interaction and Interaction Design scholars have embraced humanistic traditions to cultivate new modes of inquiry: widening examinations of technology’s social constitution, from affective computing, aesthetic interaction, and experience design to critical race theory, post-colonial computing, and “the more-than-human turn.” Today, with mounting political and environmental crises, scholars increasingly turn to humanistic inquiry to emphasize the necessity of both critical and imaginative encounters. This work often involves recognizing and reworking systemic inequities baked into the practices, policies, and governance structures associated with computing worlds. The goal of this one-day workshop is to bring together scholars, practitioners, and makers working across HCI and the humanities to develop a concern for the politics of imaginaries. We explore technopolitical imaginaries as the creative connections drawn between past, present, and future possibilities that shape computing development. Across discussions and hands-on activities, we seek to lay the foundation for a broader conversation on the stakes of a humanistic imagination and how HCI might learn from its optimisms without shying away from the necessity of its pessimisms.
Tuesday 11 July 2023
W.01 Designing with Biosignals: Challenges, Opportunities, and Future Directions for Integrating Physiological Signals in Human-Computer Interaction
Ekatrina R. Stepanova, John Desnoyers-Stewart, Alexandra Kitson, Bernhard E. Riecke, Alissa N. Antle, Abdallah El Ali, Jeremy Frey, Vasiliki Tsaknaki, Noura Howell
Biosensing technologies are a rapidly increasing presence in our daily lives. These sensor-based technologies measure physiological processes including heart rate, breathing, skin conductance, brain activity and more. Researchers are exploring biosensing from perspectives including: engineering, human-computer interaction, medicine, mental health, consumer products, and interactive art. These technologies can enhance our interactions allowing connection to our bodies and others around us across diverse application areas. However, designing with biosignals in Human-Computer Interaction presents new challenges pertaining to User Experience, Input/Output, interpretation of signals, representation, and ethics. There is an urgent need to build a scholarly community that includes the diverse perspectives of researchers, designers, industry practitioners and policymakers. The goal of this workshop is to leverage the knowledge of this community aiming to map out the research landscape of emerging challenges and opportunities, and to build a research agenda for future directions.
W.07 Towards Mutual Benefit: Reflecting on Artist Residencies as a Method for Collaboration in DIS
Laura Devendorf, Leah Buechley, Noura Howell, Jennifer Jacobs, Hsin-Liu (Cindy) Kao, Martin Murer, Daniela Rosner, Nica Ross, Robert Soden, Jared Tso, Clement Zheng
While cross-disciplinary collaboration has long been, and continues to be a cornerstone of inventive work in interactive design, the infrastructures of academia, as well as barriers to participation imposed by our professional organizations, make collaboration for some groups harder than others. In this workshop, we’ll focus specifically on how artists residencies are addressing (or not) the challenges that artists, craftspeople, and/or independent designers face when collaborating with researchers affiliated with DIS. While focusing on the question “what is mutual benefit”, this workshop seeks to combine the perspectives of artists as well as researchers collaborating with artists (through residencies or otherwise) to (1) reflect on benefits or deficiencies in what we are currently doing and (2) generate resources for our community to effectively structure and evaluate our methods of collaboration with artists. Our hope is to provide recognition of and pathways for equitable inclusion of artists as a first step towards broader infrastructural change.
W.08 Multi-Stakeholder Privacy and Safety on Content Creation Platforms
Yao Li, Yubo Kou, Renkai Ma, Yanlai Wu, Guo Freeman, Bryan Semaan
Online privacy and safety have been extensively discussed in terms of the user/platform binary, where users are treated as more or less a unified group that is vulnerable and to be protected. A typical phrase, along this line, would be social media user’s privacy concerns. The rise of content creation platforms such as Twitch, YouTube, and TikTok challenges this binary view through the platformization and commodification of content creation practices, leading to the situation where multiple stakeholder groups coexist and have different and sometimes competing perspectives, values, interests, and concerns. This workshop seeks to foreground the ‘multi-stakeholder’ nature in the study of privacy and safety in content creation, bringing together diverse researchers with similar interests and collectively envisioning emerging research agendas in this domain.
W.09 Designing Tangible Interactive Artifacts for Religious and Spiritual Purposes
Robert B. Markum, Sara Wolf, Michael Hoefer, Franzisca Maas
From candles to prayer beads to icons and more, tangible artifacts have long played a central role in religious and spiritual life. However, despite growing interest in HCI on design within religious and spiritual contexts, the intentional design of tangible interactive artifacts for religious or spiritual purposes is still relatively uncommon. This workshop aims at advancing our understanding of tangible interactive artifact design in religious and spiritual contexts and how religious and spiritual purposes may offer alternative approaches to design. We invite those interested from all professional and religious/spiritual backgrounds to imagine and design tangible interactive artifacts for religious or spiritual purposes such as beliefs, practices, or rituals. The workshop will include the demonstration of (imagined) artifacts, reflection on designing for religious/spiritual purposes, and hands-on design sessions.
W.10 Designing for and Reflecting upon Resilience in Health and Wellbeing
Xinning Gui, Yuhan Luo, Xianghua (Sharon) Ding, Saeed Abdullah, Shaowen Bardzell
Resilience has been a long-standing theme in HCI research and design. However, prior work has different conceptualizations of resilience, tackles resilience at different scales, and focuses on resilience as the ability to adapt to adversity. This one-day workshop will bring together HCI researchers, interaction designers, healthcare professionals, healthcare users, and carepartners to critically reflect upon the epistemological stances on resilience and foreground the notion of resilience in health and wellbeing research. Our workshop themes include: 1) reflecting upon the diverse conceptualizations of resilience; 2) designing for resilience from a social justice perspective; 3) designing for multi-stakeholder resilience for individuals, families, communities, and society.
W.11 Designing with the more-than-human: Temporalities of thinking with care
Gizem Oktay, Yuta Ikeya, Minha Lee, Bahareh Barati, Youngsil Lee and Yuning Chen, Carolina Ramirez-Figueroa, Larissa Pschetz
This one-day workshop brings together HCI researchers, designers, and practitioners to engage with more-than-human temporalities in the context of designing with care. We invite participants to experiment and think with more-than-human time experiences as a starting point to integrate emergent methodologies and practices for emerging more-than-human discourse in design. By using living and once-living media (e.g., fungi, plant and insect specimens, biodesigned artefacts) as cases of investigating more-than-human temporalities, participants will discuss how a pluralistic temporal approach can offer to the discourse of designing-with nonhuman entities, and how this aligns with emerging HCI concerns.
W.12 Towards a Design (Research) Framework with Generative AI
Willem van der Maden, Evert van Beek, Iohanna Nicenboim, Vera van der Burg, Peter Kun, Derek Lomas, Eunsu Kang
This one day workshop will explore the use of Generative Artificial Intelligence (GenAI) in design research and practice. Generative technologies are developing rapidly and many designers are using them. Yet, there remains little published work on the use of GenAI in design. Our goal is to not only showcase the potential of GenAI for design, but to engage in discussions of its shortcomings and opportunities as they have been already articulated by scholars. By synthesizing both published and unpublished works, we will develop best practices, ethical considerations, and future research directions for the use of GenAI in design. We will explore a range of topics and themes, including leveraging the characteristics of GenAI for design, mapping the diverse applications of GenAI in design, envisioning a framework for design, and guiding future work on GenAI in design research. Ultimately, we hope to provide a roadmap for the integration of GenAI into the design research process and to encourage designers and researchers to explore the potential of GenAI in a thoughtful and deliberate way.